Each card in our catalog stores metadata properties extracted from the card, specific to the game.
This metadata is stored inside the item data returned from our APIs. You can read more about our item structure in Item Structure.
For Riftbound cards, we store the following metadata fields:
Core type labels for the card.
Domain alignment shown for the card.
Main ability or effect text.
Public card code identifier.
Energy value or category, when present.
Might value or category, when present.
Power value or category, when present.
Additional tag keywords for the card.
Supertypes associated with the card.
{
// additional item properties omitted
"urn": "urn:managem:riftbound:set/origins/card/30",
"metadata": [
{
"name": "Type",
"detail": [
"Unit"
]
},
{
"name": "Domain",
"detail": "Fury"
},
{
"name": "Ability",
"value": "[Accelerate] (You may pay :rb_energy_1::rb_rune_fury: as an additional cost to have me enter ready.)[Assault 2] (+2 :rb_might: while I'm an attacker.)When you play me, discard 2."
},
{
"name": "Code",
"value": "OGN-030/298"
},
{
"name": "Orientation",
"value": "portrait"
},
{
"name": "Energy",
"value": "3"
},
{
"name": "Might",
"value": "4"
},
{
"name": "Power",
"value": "1"
},
{
"name": "Tags",
"detail": [
"Jinx",
"Zaun"
]
},
{
"name": "SuperType",
"detail": [
"Champion"
]
}
]
}